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Attack of the Space Raiders
Saw this very interesting rocket/lamp over on ebay and just had to sim it out. Here it is, the "Attack of the Space Raiders" ship.
Ebay Listing As simmed it only does well one combination of engines that I tested. I'll do some more playing around with this one. It required a LOT of nose weight to get stable.
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dale Marshall, San Antonio Texas NAR #90990 Semroc SAM #083 BAR Since 2008 Enjoying model rocketry since 1977. The Spotted Dragon -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- |
#2
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Dale, wild design! Really invokes that "Retro-30's" type of SciFi feel...
After playing with your Mk I, my "alterations" for the Mk II are as follows:
Results: F24-4......515'......Dv <13 FPS (average of six sim runs) Forget the launch rod for this one. It takes 80" of guide length before the rocket reaches safe flight V. You need an 8' tower.
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Craig McGraw BARCLONE Rocketry -- http://barclone.rocketshoppe.com BARCLONE Blogsite -- http://barclone.wordpress.com BARCLONE Forum -- BARCLONE Forum BARs helping BARs SAM 0044 AMA 352635 |
#3
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Well I don't have an 8' tower, so I may have to play with reducing the overall size/weight of this thing. It would be an interesting build to say the least.
My initial idea was to use the four pods to hold engines and have the ejection gasses ducted via BT-3s to the main body where the rear transition/nosecone (for some reason RS won't let me add a nosecone to the rear of a rocket) would pop off and hopefully the pods wouldn't be the first thing to hit the ground.
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Dale Marshall, San Antonio Texas NAR #90990 Semroc SAM #083 BAR Since 2008 Enjoying model rocketry since 1977. The Spotted Dragon -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- |
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