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  #1  
Old 03-07-2011, 12:23 PM
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CPMcGraw CPMcGraw is offline
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Default OpenRocket 1.1.x

This thread is for announcements and general discussions concerning OpenRocket, a Java-based open-source program similar in features and function to Apogee's RockSim.


OpenRocket is primarily developed by Sampo Niskanen. The program is a SourceForge project, and the main web page is located here:

OpenRocket


There are two mailings lists for developers, which may be of interest to everyone here:

OpenRocket-Announce

and

OpenRocket-Devel
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Last edited by CPMcGraw : 07-23-2011 at 12:01 PM.
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  #2  
Old 03-07-2011, 12:29 PM
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GregGleason GregGleason is offline
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Do you know what the enhancements are?

Greg
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  #3  
Old 03-07-2011, 12:43 PM
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Quote:
Originally Posted by GregGleason
Do you know what the enhancements are?


Quote:
Originally Posted by OpenRocket Web Page
5.3.2011: Version 1.1.4 is released!

This release includes initial printing support, thanks to Doug Pedrick. Printing still has a few issues on some platforms. Various bugs have also been fixed.


Looks like mostly bug fixes.
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  #4  
Old 07-08-2011, 03:36 PM
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OpenRocket 1.1.5 has been released. The print function now works with Windows and you can save your designs as .pdf files.
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Old 07-09-2011, 11:36 PM
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The printing/saving to .pdf also works on the Mac (OS 10.6 anyway). Yay!

However, in the design data, if you print out simulation results, there are some units errors (if you are using Imperial units, anyway). Altitude is in meters but the report labels it "feet". Velocities are in m/s but the report labels them ft/s. Propellant weights are in grams but the report labels them ounces. Something to be aware of on printed/pdf'd results.
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  #6  
Old 07-10-2011, 09:45 AM
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Quote:
Originally Posted by BEC
The printing/saving to .pdf also works on the Mac (OS 10.6 anyway). Yay!

However, in the design data, if you print out simulation results, there are some units errors (if you are using Imperial units, anyway). Altitude is in meters but the report labels it "feet". Velocities are in m/s but the report labels them ft/s. Propellant weights are in grams but the report labels them ounces. Something to be aware of on printed/pdf'd results.

That should be a quick and easy fix for Sampo if the bug gets reported. Report a bug.
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Old 07-22-2011, 04:57 PM
Ltvscout Ltvscout is offline
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Craig,

Maybe make a number of posts in this sub-forum for the various software programs, but don't reference the exact version number. In the first post put the link to the software download page. As new versions are released people can reply to the message with the latest release number. I'll make the posts sticky. You could edit this one by putting the link to the software in your original post. I believe that you as moderator can edit the title as well and make it say something like OpenRocket 1.x or 1.1.x. You may even be able to make the thread sticky yourself with your access.
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  #8  
Old 07-23-2011, 07:32 AM
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Just got 1.1.6

Hooray for scaling!

This is really turning into a fantastic product.
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Last edited by Ironnerd : 07-23-2011 at 11:47 AM.
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  #9  
Old 07-23-2011, 10:39 AM
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I just got the new version, having used the older version.

It is fairly intuitive and I was able to make a rocket with several parts in less than an hour.

Greg
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  #10  
Old 07-23-2011, 11:44 AM
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CPMcGraw CPMcGraw is offline
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Quote:
Originally Posted by Ltvscout
Craig,

Maybe make a number of posts in this sub-forum for the various software programs, but don't reference the exact version number. In the first post put the link to the software download page. As new versions are released people can reply to the message with the latest release number. I'll make the posts sticky. You could edit this one by putting the link to the software in your original post. I believe that you as moderator can edit the title as well and make it say something like OpenRocket 1.x or 1.1.x. You may even be able to make the thread sticky yourself with your access.


I'll see what I can do. It's been some time since I fiddled with any of the features of this forum, I'm a bit rusty...
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